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V hre klávesom [~] zapni konzolu a zadávaj nasledujúce kódy: (ak [~] nefunguje, skús [Ctrl]+[Alt]+[~]) aviDemo - uloží priebeh tvojho hrania do AVI videa benchmark - herný Benchmark timedemo demo1.demo - Benchmark test doomhell - skok do posledného levelu freeze - zmrazí všetko na obrazovke gfxinfo - informácie o grafickej karte god - god mód noclip - prechádzanie stenami notarget - budeš neviditeľný pre väčšinu nepriateľov com_drawfps 1 - zobrazí FPS give all - všetky zbrane + munícia give ammo - doplní muníciu give doom95 - Doom z 95teho roku give keys - dostaneš všetky kľúče give weapon_machinegun - guľomet give weapon_shotgun - brogovnica give weapon_plasmagun - plazmová puška give weapon_bfg - BFG give weapon_chainsaw - reťazová píla give weapon_rocketlauncher - raketomet give berserk - zbesilosť status - zobrazí tvoj status quit - ukončenie hry spawn [meno postavy] - pridá postavu (zoznam nižšie) map [meno mapy] - nahrá mapu (zoznam nižšie) Ďalšie kódy, zatiaľ nezistený efekt. _use _moveRight _moveLeft _moveDown _forward _back _right _left _lookDown _lookUp _attack _moveUp _speed _strafe _button7 _button6 _button5 _button4 _button3 _button2 _button1 _button0 aasStats addarrow addline blinkline bindlist bind centerview compressDemo connect clearlights conDump clear cvar_restart cvarlist combineCubeImages crash collisionModelInfo dirtyfeet dir demoShot disconnect dmap echo envshot exec exportmodels editSounds editLight editor error fillrate flashlight focusSoundsEditor give game_memory in_restart kill killRagdolls killMoveables killMonsters keepTestModel listModels listSkins listMaterials listImages listModes listLightDefs listEntityDefs listMonsters listEntities listThreads listSounds listAnims listCollisionModels listlines listVertexCache modulateLights noclip notarget nextanim overlayGUI path poplight parsewait printShader printMode playDemo playCmdDemo playerModel prevanim reload reloadSounds reloadSoundShaders reloadFx reloadanims reexportmodels removeline runReach runAAS recordCmdDemo recordDemo recordCmdDemo recordDemo renderbumpFlat renderbump roq reloadGuis reset regenerateWorld reloadImages reloadShaders reloadModels script reloadEntityDefs s_musictrack s_cacheInvalidate s_cacheInfo s_restart seta set setviewpos setStepGamma setu sets sizeDown sizeUp screenshot spawnServer stopRecording say testTrace testImage testShader testBump testLight touchFx touchGui touchFile toggle testSIMD touchMaterial testFx touchSound listSoundShaders touchParticle testDamage testblend testanim testParticle testModel testWipe testGUI testmap touchSkin touchModel unbind unbindall vid_restart vstr writeConfig writePrecache weapon weapnext where weapprev weaponSplat Mená postáv (použi s kódom spawn): ---------------------------------- monster_zombie_bernie, monster_zombie_sawyer, monster_zombie_zsec_machinegun, monster_zombie_zsec_pistol, monster_zombie_zsec_shield, monster_zombie_zsec_shotgun, monster_zombie_commando, monster_zombie_commando_cgun, monster_zombie_fat2, monster_zombie_fat_wrench, monster_zombie_maint_bald, monster_zombie_maint_nojaw, monster_zombie_maint_wrench, monster_zombie_maint_skinny, monster_zombie_maint, monster_zombie_maint2, monster_zombie_maint_flashlight, monster_zombie_suit_neckstump, monster_zombie_suit_bloodymouth, monster_zombie_suit_skinny, monster_zombie_labcoat, monster_zombie_limb, monster_zombie_skinny, monster_zombie_pipe, monster_zombie_tshirt_bald, monster_zombie_tshirt_blown, monster_zombie_jumpsuit, monster_zombie_jumpsuit_eating, monster_demon_archvile, monster_demon_cherub, monster_demon_hellknight, monster_demon_imp, monster_demon_maggot, monster_demon_mancubus, monster_demon_pinky, monster_demon_revenant, monster_demon_tick, monster_demon_trite, monster_demon_wraith, monster_boss_cyberdemon, monster_boss_guardian, monster_boss_guardian_seeker, monster_boss_sabaoth, monster_boss_vagary PDA kódy (použi s kódom "give pda "): ------------------------------------- admin_banks, admin_dorweiler, admin_moses, admin_simons, alphalabs1_berger, alphalabs1_krietman, alphalabs1_lipsitz, alphalabs1_smith, alphalabs2_chin, alphalabs2_connors, alphalabs3_abrams, alphalabs3_lamia, alphalabs3_nelson, alphalabs3_poota, alphalabs4_kaczynski, caverns1_cody, comm1_blake, comm1_finch, comm1_wolfe, comm1_wolfe, commoutside_holiday, commoutside_ridge, cpu_bates, cpu_haskell, cpuboss_tooloose, delta1_mora, delta1_price, delta2a_cinders, delta2a_raleigh, delta2a_wilson, delta2b_bullman, delta2b_erikson, delta2b_mcneil, delta2b_stemmons, delta3_cerano, delta3_lee, delta3_shultz, delta4_gilbert, delta5_jackson, delta5_swann, enpro_chasar, enpro_hammer, enpro_raad, hell_garlick, hell_hebert, marscity2_caseon, marscity2_duncan, marscity2_stanton, marscity2_tyson, mc1_berneche, mcunderground_baston, mcunderground_delahue, mcunderground_ryan, mcunderground_young, monorail_cullen, monorail_harding, monorail_hollies, monorail_ross, recycling1_garza, recycling1_sadowayj, recycling2_johnson, recycling2_moen, site3_davis, site3_rogers Video Disk kódy (použi s kódom "give video "): ---------------------------------------------- epd, hydrocon, mfs, bfg, chaingun, demon_museum, ian_report, ipn_news, plasmagun, recycling, soulcube, tablets Mená máp (použi s kódom map): ----------------------------- marscity1.map - Mars City 1 mcunderground.map - Mars City Underground marscity2.map - Mars City 2 admin.map - Administration alpha1.map - Alpha Labs Sector 1 alpha2.map - Alpha Labs Sector 2 alpha3.map - Alpha Labs Sector 3 alpha4.map - Alpha Labs Sector 4 enpro.map - EnPro Plant commout.map - Communications Transfer communications.map - Communications recycling1.map - Monorail Skybridge recycling2.map - Recycling Sector 2 monorail.map - Monorail delta1.map - Delta Labs Level 1 delta2a.map - Delta Labs Level 2A delta2b.map - Delta Labs Level 2B delta3.map - Delta Labs Level 3 delta4.map - Delta Labs Level 4 hell.map - Hell delta5.map - Delta Complex cpu1.map - CPU Complex cpuboss.map - Central Processing site3.map - Site 3 caverns1.map - Caverns Area 1 caverns2.map - Caverns Area 2 hellhole.map - Primary Excavation Sprístupnenie obtiažnosti "nightmare": -------------------------------------- Otvor súbor "doomconfig.cfg" v textovom editore a zmeň: seta g_nightmare "0" na seta g_nightmare "1"
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